Dec 202013
 

I need to go back and change some of Nia’s dialogue.  It was originally my intention to make her more of a “blank-slate” character whose primary purpose is to serve as the player’s avatar.  As I’ve been writing, she has developed more of her own personality, so now I need to make sure all the dialogue options are consistent.

I think it’s better to narrow down the choices to things that are “in-character” for her, rather than try to guess what the player would want to do or say.  Honestly, it’s more fun to write this way, and I think it will be more fun to play too.  I’m looking forward to seeing how this story turns out!