I need to go back and change some of Nia’s dialogue. It was originally my intention to make her more of a “blank-slate” character whose primary purpose is to serve as the player’s avatar. As I’ve been writing, she has developed more of her own personality, so now I need to make sure all the dialogue options are consistent.
I think it’s better to narrow down the choices to things that are “in-character” for her, rather than try to guess what the player would want to do or say. Honestly, it’s more fun to write this way, and I think it will be more fun to play too. I’m looking forward to seeing how this story turns out!